This afternoon, I gave a talk to some Korean game developers and academics on developing the AI for Civilization. One of them asked about a strategy game that I developed back in another lifetime which used genetic AI. I promised that I would add a link on my blog to this project, which was titled Advanced Protection. It’s a little MFC app that demonstrates how genetic algorithms can be used to encourage more adaptive AI behavior (although I should mention that the game mechanics were designed largely to favor an environment in which a GA could be used…)
As an aside, there was actually a Genetic AI project for Civ4 that was ongoing for a number of months. Too bad it is currently defunct…