In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss accessibility versus depth, when SpyParty suddenly became fun, and why Chris Hecker ruined Spore.
Games discussed: Spore, SpyParty, Offworld Trading Company
https://www.idlethumbs.net/designernotes/episodes/chris-hecker-part-2