Designer Notes #69: Chris DeLay – Part 2

In this episode, Soren and Leyla interview independent game developer Chris DeLay, co-founder of Introversion Software and best known for his work on Uplink, Darwinia, Defcon, and Prison Architect. They discuss how to play Prison Architect without a prison, why the game needed cutscenes, and how to design an economy when the world is ending. This episode was recorded on March 24, 2022.

Games discussed: Prison Architect, Scanner Sombre, The Last Starship, Academia: School Simulator, Road to Ruin, Oxygen Not Included, Dwarf Fortress, Old World

https://www.idlethumbs.net/designernotes/episodes/designer-notes-69-chris-delay-part-2

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