Slides
- Don’t Blow It: Successful Franchises [video] (GDC, 2004)
- Play Early, Play Often: Prototyping Civ 4 [video] (GDC, 2006)
- A Work in Progress (AIIDE, 2007)
- Playing to Lose: AI and Civilization [video] (GDC, 2008)
- Can Games Matter? (Stanford, 2009)
- Theme is Not Meaning [video] (GDC, 2010)
- Strategy Games! [video] (PRACTICE, 2013)
- A Study in Transparency: How Board Games Matter [video] (GDC, 2014)
- Offworld Trading Company: An RTS Without Guns [video] (GDC, 2017)
- Know Your Inheritance [video] (GDC, 2018)
- My Elephant in the Room: An Old World Design Postmortem [video] (GDC, 2022)
- You Have No Idea How Hard It Is To Run A Sweatshop (GDC, 2023)